Press

Press Kit

RDD Labs & Color Drain  ·  Last updated: 17 August 2026

Media assets Color Drain has not shipped yet, so this kit is text-first. Screenshots, gameplay GIFs and a trailer land here ahead of the Android launch. Need assets before then for a piece you are writing? Email us and we will send captures from the current build the same week.
1 Studio factsheet
StudioRDD Labs
Founded2025
Based inAshdod, Israel
Team size2 full-time founders
Websiterdd-labs.com
SocialsLinkedIn  ·  TikTok
Press contactsupport@rdd-labs.com
2 Game factsheet
TitleColor Drain
GenreHybrid-casual satisfying simulation
PlatformsAndroid 8.0+ first; iOS approximately two months later
ReleaseTargeting Q4 2026 on Google Play. In closed testing now.
PriceFree to play
MonetisationRewarded video only, always player-initiated. No interstitials. Optional $2.99 ad-free upgrade and cosmetic nozzle skins. No paywalls, no pay-to-win.
Content100 hand-crafted levels across 10 chapters, all built and playable
EngineUnity, Universal Render Pipeline
ConnectivityEvery level playable offline. Cloud save optional.
LanguagesEnglish, Hebrew
Game pagerdd-labs.com/colordrain
3 Descriptions
One line

Color Drain is a free hybrid-casual mobile game about vacuuming paint off 3D low-poly cities.

Short — 50 words

Drag a vacuum nozzle across a low-poly city diorama and suck every paint stain clean before the timer runs out. Color Drain is a free hybrid-casual satisfying simulation from RDD Labs, a two-person studio in Ashdod, Israel. 100 levels, 10 chapters, no paywalls. Android in 2026.

Long — three paragraphs

Color Drain is a satisfying simulation built around a single tactile mechanic: you drag a vacuum nozzle across a 3D low-poly city diorama and pull the paint off it, surface by surface, until the scene underneath is clean. Levels 1 to 4 are an untimed tutorial. After that you race a clock, and how much time you have left decides whether you finish with one star or three.

The game ships with 100 hand-crafted levels across 10 chapters — parks, streets, rooftops — every one authored in an internal level editor rather than generated. Chapters unlock as you earn stars. Every level runs offline, targeting 60fps on mid-range Android hardware, and cloud save is optional rather than a condition of playing. The only ad in the game is one the player chooses: run out of time, watch a short rewarded video, get 15 more seconds. There are no interstitials.

RDD Labs is a two-person hybrid-casual studio founded in 2025 and based in Ashdod, Israel. Daniel Simonov leads design, UI/UX and monetisation; Dary Akerman leads Unity engineering and backend infrastructure. Color Drain is the studio's debut title, targeting a free Android release in Q4 2026 with iOS to follow roughly two months later.

4 The team
Daniel Simonov
Co-Founder & Design Lead

Leads game design, UI/UX, project management, marketing and monetisation strategy at RDD Labs.

Dary Akerman
Co-Founder & Lead Developer

Leads Unity and C# engineering, core architecture, backend infrastructure and DevSecOps at RDD Labs.

5 Logos & usage

The RDD Labs wordmark uses the four brand colours on the three letters: red #E8534A, blue #5B9BD5, green #6BBF6B, with yellow #F5C842 completing the palette. Background is #08080C.

Please write the studio name as RDD Labs and the game as Color Drain, both with a space and no hyphen. Transparent PNG logos in light and dark are available on request while the download bundle is being assembled.

RDD Labs Color Drain Ashdod, Israel Unity Hybrid-casual
6 Not to be confused with

RDD Labs is an independent mobile game studio. We are not affiliated with RDD Lab, Inc. (rddlab.com), a chemical research and manufacturing company in Taiwan; nor with Studio-RDD (studio-rdd.com), an unrelated Israeli product-design studio; nor with any laboratory, cybersecurity platform or research organisation sharing a similar name.

7 Contact

Interviews, review builds, asset requests and fact-checks — write to a human, not a form:

support@rdd-labs.com

We are a two-person team and we answer press mail ourselves, usually within a couple of days.